MetroForge is a native 3D transit builder on real map geometry. Lay track, run routes, and watch a city grow around the network you designed.
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Two minutes, no download: place stations, draw a route through Cleveland, and watch the buses run. The full game has ten cities and the whole simulation.
Maps are built from real street grids and parcels, not procedural noise. Recognize your own downtown.
Commuters route through your network on real travel-time math. Bad service loses riders to the road, every time.
No ray tracing, no 40GB install. Cel-shaded and lean enough to run on a five-year-old laptop.
Real captures, real city geometry. Click any shot for the full-size version.
Manhattan from a low oblique angle, full massing rendered from real map data
Down in the street canyon, transit routes threading between towers
A junction where three routes converge on a shared stop
Citywide subway network overview, river visible to the northwest
Commuter demand arcs overlaid on the built network
The same city after dark, routes still lit and running