3D transit builder · Alpha

Build the city. Run the system.

MetroForge is a native 3D transit builder on real map geometry. Lay track, run routes, and watch a city grow around the network you designed.

Windows macOS Linux Free, in active development

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Play a slice in your browser

Two minutes, no download: place stations, draw a route through Cleveland, and watch the buses run. The full game has ten cities and the whole simulation.

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Why MetroForge

Real city data

Maps are built from real street grids and parcels, not procedural noise. Recognize your own downtown.

Transit that actually simulates

Commuters route through your network on real travel-time math. Bad service loses riders to the road, every time.

Runs on a potato

No ray tracing, no 40GB install. Cel-shaded and lean enough to run on a five-year-old laptop.

Screenshots

Real captures, real city geometry. Click any shot for the full-size version.

Manhattan from a low oblique angle, full massing rendered from real map data Manhattan from a low oblique angle, full massing rendered from real map data Down in the street canyon, transit routes threading between towers Down in the street canyon, transit routes threading between towers A junction where three routes converge on a shared stop A junction where three routes converge on a shared stop Citywide subway network overview, river visible to the northwest Citywide subway network overview, river visible to the northwest Commuter demand arcs overlaid on the built network Commuter demand arcs overlaid on the built network The same city after dark, routes still lit and running The same city after dark, routes still lit and running

System requirements

OSWindows 10+, macOS 12+ (Apple Silicon), Linux (glibc, X11 or Wayland)
CPUAny 64-bit dual-core from the last decade
GPUIntegrated graphics with Vulkan/Metal/DX12 support
RAM4 GB
Storage< 500 MB